We've made a minor release of X10 which contains fixes for 6 issues reported in X10 2.2.2. For more details, see the X10 Release 2.2.2.1 page.
We're very happy to announce that X10 and X10DT 2.2.2 are now available for download! To download the release, please see the X10 Release 2.2.2 page.
We have overhauled our website. Tell us what you think!
David Hudak has updated his X10 tutorial to X10 version 2.2.1. The tutorial is available at http://www.osc.edu/~dhudak
All example code was tested with X10 v2.2.1 built with gcc v4.4.5 and mvapich2 v1.6 on Glenn, the OSC production cluster.
The slides and sample code for the tutorial on X10 2.2 given at SC'11 are now available at the SC 2011 Tutorial page
At SPLASH'11, David Cunningham demonstrated a distributed raytracing program written in X10. The raytracer ran on a "cluster of laptops" exploiting both the the CPUs and GPUs to render the scene. A screenshot of the scene, a video demo with simple water and a video with GPGPU-simulated water are available. The code for the raytracer has been released in the X10 project's svn at https://x10.svn.sourceforge.net/svnroot/x10/benchmarks/trunk/RayTracer.
The first release of the IBM Parallel Debugger for X10 is now available from IBM's developerWorks site. For more information, please see the X10 Debugger page.
We're very happy to announce that X10 and X10DT 2.2.1 are now available for download! To download the release, please see the X10 Release 2.2.1 page.
There will be a full day tutorial, "Developing Scalable Parallel Applications in X10" at the upcoming SC'11 conference in November. Details can be found on the SC'11 website at http://sc11.supercomputing.org/schedule/event_detail.php?evid=tut115. We hope to see you at SC'11!